Post by Deleted on May 26, 2016 7:56:24 GMT
Kasa Yazhi Yeenaaldlooshi
"This one...Is not sure what to say. Good to meet? Yes, good to meet."
Nickname: N/A Age: 200 Gender: Female Race: Skin-Walker Origin: Fated over Role: Civilian |
Character Traits
Hair Color/Style: Black, goes down to shoulder blades. Kept in messy bun or braid.
Eye color: Grey / Silver
Skin Color: Tan
Body Type: She is Elvish looking, yet short. Standing at only 5 feet tall, she is small, nimble, and athletic. Her body is covered with scars and burns, but most of them covered by her clothes. The most immediately noticeable scars is one that runs horizontally across the side of her neck and another faint scar that sits diagonally across her forehead.
Clothing - Detailed Appearance: She wears earthy brown shirt with long sleeves and pants made from tanned deer skins. The hems of her shirt and pants are painted and sewn with threads dyed a turquoise blue. Along the shoulder of her sleeves and down the outer seem of her pants her clothes have somewhat long fringes. She also wears beige moccasins with fur on the inside. She wears a necklace with a gold pendant that's shaped like an arched window. An eagle with two heads holding a sword in it's talons and a crown sitting between the heads is etched into the gold.
Personality: Kasa finds a way to keep a smile on her face and optimistic attitude despite the odds; With holding the emotions from the ghosts of her past to stay strong for those around her and has a constant desire to prove and improve herself. She can appear unorthodox or animalistic in her actions and she can barely speak Common (Often referring to herself in third person). Due to her struggle to pronounce people's names correctly, she'll give people a nickname in her native tongue almost as soon as she meets them.
Likes: Sweets, Cooking, Sparring, Alcohol, Travel, The forests, and Hunting
Dislikes: Whips, The cold, Perfume, and People who hide behind religion
Eye color: Grey / Silver
Skin Color: Tan
Body Type: She is Elvish looking, yet short. Standing at only 5 feet tall, she is small, nimble, and athletic. Her body is covered with scars and burns, but most of them covered by her clothes. The most immediately noticeable scars is one that runs horizontally across the side of her neck and another faint scar that sits diagonally across her forehead.
Clothing - Detailed Appearance: She wears earthy brown shirt with long sleeves and pants made from tanned deer skins. The hems of her shirt and pants are painted and sewn with threads dyed a turquoise blue. Along the shoulder of her sleeves and down the outer seem of her pants her clothes have somewhat long fringes. She also wears beige moccasins with fur on the inside. She wears a necklace with a gold pendant that's shaped like an arched window. An eagle with two heads holding a sword in it's talons and a crown sitting between the heads is etched into the gold.
Personality: Kasa finds a way to keep a smile on her face and optimistic attitude despite the odds; With holding the emotions from the ghosts of her past to stay strong for those around her and has a constant desire to prove and improve herself. She can appear unorthodox or animalistic in her actions and she can barely speak Common (Often referring to herself in third person). Due to her struggle to pronounce people's names correctly, she'll give people a nickname in her native tongue almost as soon as she meets them.
Likes: Sweets, Cooking, Sparring, Alcohol, Travel, The forests, and Hunting
Dislikes: Whips, The cold, Perfume, and People who hide behind religion
Combat & Inventory
Spells:
Spell/Ability One:
Shifting – As a Skin-Walker, Kasa can take on the form of nearly any creature she desires...Only if she has the pelt/skin/plumage of the animal and weakened versions of its abilities. But a seasoned hunter who may find her prowling the forest as an animal may notice that she can't perfectly mimic the gait of what ever animal she is being. Only one pelt at a time, and she has to have the pelt in her hands in order to use it.
Having this ability makes her bones weaker.
Upon entering this new world, she will lose this ability and have to try and work towards it again.
Spell/Ability Two:
Heightened Senses – Kasa has heightened senses like smell and hearing.
( As your character buys or trains for new spells and abilities they will be placed below your original spell/ability line and placed within this section here. Remember to update this section whenever you buy a spell/ability or update it. Spell and Item upgrade tickets can be purchased in Balma's shop.. )
Combat: She is proficient with a tomahawk and has hand-to-hand experience.
Inventory Bag:
Spells:
Spell/Ability One:
Shifting – As a Skin-Walker, Kasa can take on the form of nearly any creature she desires...Only if she has the pelt/skin/plumage of the animal and weakened versions of its abilities. But a seasoned hunter who may find her prowling the forest as an animal may notice that she can't perfectly mimic the gait of what ever animal she is being. Only one pelt at a time, and she has to have the pelt in her hands in order to use it.
Having this ability makes her bones weaker.
Upon entering this new world, she will lose this ability and have to try and work towards it again.
Spell/Ability Two:
Heightened Senses – Kasa has heightened senses like smell and hearing.
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( As your character buys or trains for new spells and abilities they will be placed below your original spell/ability line and placed within this section here. Remember to update this section whenever you buy a spell/ability or update it. Spell and Item upgrade tickets can be purchased in Balma's shop.. )
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Combat: She is proficient with a tomahawk and has hand-to-hand experience.
Inventory Bag:
- Wolf Pelt
- Deer Pelt
- Her Tomahawk
Biography
History: Kasa was born in a village called Kachina where she lived a fairly average life. She would help with the farming, cooking, skinning the kills that the hunters bring in, and training on how to properly use a pelt as a Skin-Walker. Once her training finished she wished to better her skills rather then do chores around the village, so she left to travel to various places.
Eventually she became the guard for a city, a 15 years later she forcefully retired when said city was burned to the ground by religious zealots. After her escape from persecution, Kasa and the refugees fled to another city where she took up work at as a caretaker for the cathedral grounds while taking lessons at a fighting academy. After she graduated from the academy she felt unsafe in the lands that were heavily occupied by the religious zealots and escaped. On her journey she helped a Drow man who lost something, only to find out it was a trick; He knocked her out, kidnapped her and put her into slave labor. That's where she earned the brand mark on her shoulder blade.
10 years later she escaped with the help of a small group who gathered the supplies needed to run away. After that, it was settled. She's leaving this continent. She leaves her old and dangerous home to a new one where she traveled with two knights and slowly healed from her time in slavery. With the two who were on a mission to stop a parasite that was controlling and feeding on it's hosts called the Creep. They managed to push it back and contain it from causing more damage to the land. But now she seems to have been plucked from what she called home and dropped off in a strange new land called Teair Nova.
Family:
Father - Niyol Ashkii - Alive
Mother - Hasya Yeenaaldlooshi - Alive
Siblings - Isi Yeenaaldlooshi - Alive
Relationship: Widowed
(x3)
Eventually she became the guard for a city, a 15 years later she forcefully retired when said city was burned to the ground by religious zealots. After her escape from persecution, Kasa and the refugees fled to another city where she took up work at as a caretaker for the cathedral grounds while taking lessons at a fighting academy. After she graduated from the academy she felt unsafe in the lands that were heavily occupied by the religious zealots and escaped. On her journey she helped a Drow man who lost something, only to find out it was a trick; He knocked her out, kidnapped her and put her into slave labor. That's where she earned the brand mark on her shoulder blade.
10 years later she escaped with the help of a small group who gathered the supplies needed to run away. After that, it was settled. She's leaving this continent. She leaves her old and dangerous home to a new one where she traveled with two knights and slowly healed from her time in slavery. With the two who were on a mission to stop a parasite that was controlling and feeding on it's hosts called the Creep. They managed to push it back and contain it from causing more damage to the land. But now she seems to have been plucked from what she called home and dropped off in a strange new land called Teair Nova.
Family:
Father - Niyol Ashkii - Alive
Mother - Hasya Yeenaaldlooshi - Alive
Siblings - Isi Yeenaaldlooshi - Alive
Relationship: Widowed
(x3)