Post by Balma on May 29, 2017 21:31:57 GMT
** NEW **
SPELL & LEVELS
So sense you are coming to me for your custom spells; I can't say I can offer you a powerful spell just right off the bat! Everything starts off small at first, so with that said, so does your spells. Once you purchase a New Spell, its starting level will be Novice. To explain this let me first explain the spell levels.
Levels
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Novice: Lesser spell that only lasts one or two post turns.
Apprentice: A spell that is more comfortable with the caster and can last up to 3 to 5 post rounds.
Advance: Also known as Greater spells that a magic user has started developing more and can do more damage and last longer posting rounds than the apprentice level.
Master: Master level spells are highly skilled spells that need more concentration and can last longer. -- in other words, it can last for more than one thread, and can potentially affect a target for more than one day in game play; which means the effects can last out in more than the original thread the spell was cast in.
Divine: Divine spells are normally only found in Deity characters or Dovaas. However, the Gods have been known to bless their champions and those they view worthy with Divine level spells. These spells can effect characters majorly in many ways. Most Divine spells are permanent and can do major damage to a character - as long as they give permission - however, most Divine Spells have major drawbacks for using them if you have a mortal character that is not a Dovaa.
Apprentice: A spell that is more comfortable with the caster and can last up to 3 to 5 post rounds.
Advance: Also known as Greater spells that a magic user has started developing more and can do more damage and last longer posting rounds than the apprentice level.
Master: Master level spells are highly skilled spells that need more concentration and can last longer. -- in other words, it can last for more than one thread, and can potentially affect a target for more than one day in game play; which means the effects can last out in more than the original thread the spell was cast in.
Divine: Divine spells are normally only found in Deity characters or Dovaas. However, the Gods have been known to bless their champions and those they view worthy with Divine level spells. These spells can effect characters majorly in many ways. Most Divine spells are permanent and can do major damage to a character - as long as they give permission - however, most Divine Spells have major drawbacks for using them if you have a mortal character that is not a Dovaa.
UPGRADE TICKETS
So finally the best part of all this new crap - You can purchase special tickets in the Basic Shop to upgrade your spells to Apprentice, Advance, and Master levels! Divine spells are only given out by the Major Pantheon such as Mylee, Ai, Zeapon and etc. Or if you can find someone else within the world that knows a Divine Level Spell you want to learn.
note: if you don't want to use a ticket you have purchased, you can hold onto it and wait for a spell you want to use it on.
Upgrade Form
[b] Character Name[/b]: Full Character Name
[b] Spell Name[/b]: The name of the spell you want to upgrade.
[b] Ticket being used[/b]: What level ticket are you wanting to upgrade your spell? Apprentice, Advance, Master?