Post by zyphire on Sept 13, 2016 1:17:37 GMT
Zyphire VeDres
" Character Quote or saying."
Nickname: Mad Physician Age: 125 Gender: Female Race: Dark Elf Origin: Native to Teair Role: Apothecary |
Character Traits
Hair Color/Style: shoulder blade length blue hair curled up at the end
Eye color: Blue
Skin Color: Pale
Body Type: Zyphire is a fairly tall dark elf at around 6" she is agile and skinny with B cup breasts, Due to her craft though agile it does not seem like she has any muscles at all.
Clothing - Detailed Appearance: Zyphire wears mantle which loosely covers her, wearing a dark blue cloth shirt and long dark blue pants. she also wears boots as walking around her village with anything else would had been to dangerous. as well as white dyed baxleaf gloves which use constantly has on to prevent accidents while picking herbs and making potions.the most unique piece of clothing Zyphire wears is a dark brown belt with cup sized pockets around the belt and two small metal rings on the side of the belts which can have multiple uses from attaching hooks to climb or used to connect extra belts or a place to put smaller pouches in.
Personality: Zyphire is an extremely loyal person who will almost always take revenge on those who do her wrong. She's used to very disturbing images as she had always treated various wounds, illnesses, and is understanding of death. After many years of being the target of enmity she has became cold and indifferent to most people. deep down though all she wants is loyal friends.
Likes: Potions, Herbs, Loyalty, Tests, children
Dislikes: Leaders, Wars, Betrayals, Boredom
Eye color: Blue
Skin Color: Pale
Body Type: Zyphire is a fairly tall dark elf at around 6" she is agile and skinny with B cup breasts, Due to her craft though agile it does not seem like she has any muscles at all.
Clothing - Detailed Appearance: Zyphire wears mantle which loosely covers her, wearing a dark blue cloth shirt and long dark blue pants. she also wears boots as walking around her village with anything else would had been to dangerous. as well as white dyed baxleaf gloves which use constantly has on to prevent accidents while picking herbs and making potions.the most unique piece of clothing Zyphire wears is a dark brown belt with cup sized pockets around the belt and two small metal rings on the side of the belts which can have multiple uses from attaching hooks to climb or used to connect extra belts or a place to put smaller pouches in.
Personality: Zyphire is an extremely loyal person who will almost always take revenge on those who do her wrong. She's used to very disturbing images as she had always treated various wounds, illnesses, and is understanding of death. After many years of being the target of enmity she has became cold and indifferent to most people. deep down though all she wants is loyal friends.
Likes: Potions, Herbs, Loyalty, Tests, children
Dislikes: Leaders, Wars, Betrayals, Boredom
Combat & Inventory
( List two spells that your character can perform, For magic users only.) --
Spells: ( Delete If Your Character Isn't A Spell User. You would then list two physical abilities, such as brute strength, Physical Transformations, etc. Note: You Can Gain Spells by purchasing them in Balma's Custom Spell Shop or through Role-Play which can involve quest or simply asking another character to teach you the spell that they have knowledge of. )
Spell One Name: Dark Elven Traits
Description: (race/passive) heightened sight, hearing, night vision, and naturally attuned to magic allowing use of magic to take less of a toll. and increased dexterity .
Range: Self or N/A
Times Per Day: Constantly in Use
Extra/Drawbacks: (optional)By taking less of a toll means the stress on Zyphire's body from casting spells is slightly reduced.
Ability Two Name: Apothecarian knowledge
Description: (passive ) novice level - extensive research allows her to create various healing potions and poisons and has given knowledge about the various herbs to make them.
Range: Self or N/A
Times Per Day: In constant use
Extra/Drawbacks: (optional) Anything else you would like to add about your spell?
( As your character buys or trains for new spells and abilities they will be placed below your original spell/ability line and placed within this section here. Remember to update this section whenever you buy a spell/ability or update it. Spell and Item upgrade tickets can be purchased in Balma's shop.. )
Combat: fairly agile, only trained enough for self defense and to fend off wild animals.
Inventory Bag: ( A List Of Items Your Character Has On Him/Her. Once Again This Is What Your Character Is Carrying On Them that is custom items that are not bought in the shop... If You Are A Fated being you must list what He/She has brought over with them the moment they were transported into the World Of Teair Nova. -- If You have created A Fated Character And Decide To brought A fire arm such as a Gun, the moment it enters the world it will rust and not work. Custom Items you have bought from Balma will go here too. )
Spells: ( Delete If Your Character Isn't A Spell User. You would then list two physical abilities, such as brute strength, Physical Transformations, etc. Note: You Can Gain Spells by purchasing them in Balma's Custom Spell Shop or through Role-Play which can involve quest or simply asking another character to teach you the spell that they have knowledge of. )
Spell One Name: Dark Elven Traits
Description: (race/passive) heightened sight, hearing, night vision, and naturally attuned to magic allowing use of magic to take less of a toll. and increased dexterity .
Range: Self or N/A
Times Per Day: Constantly in Use
Extra/Drawbacks: (optional)By taking less of a toll means the stress on Zyphire's body from casting spells is slightly reduced.
Ability Two Name: Apothecarian knowledge
Description: (passive ) novice level - extensive research allows her to create various healing potions and poisons and has given knowledge about the various herbs to make them.
Range: Self or N/A
Times Per Day: In constant use
Extra/Drawbacks: (optional) Anything else you would like to add about your spell?
--------------------------------------------------------
( As your character buys or trains for new spells and abilities they will be placed below your original spell/ability line and placed within this section here. Remember to update this section whenever you buy a spell/ability or update it. Spell and Item upgrade tickets can be purchased in Balma's shop.. )
--------------------------------------------------------
Combat: fairly agile, only trained enough for self defense and to fend off wild animals.
Inventory Bag: ( A List Of Items Your Character Has On Him/Her. Once Again This Is What Your Character Is Carrying On Them that is custom items that are not bought in the shop... If You Are A Fated being you must list what He/She has brought over with them the moment they were transported into the World Of Teair Nova. -- If You have created A Fated Character And Decide To brought A fire arm such as a Gun, the moment it enters the world it will rust and not work. Custom Items you have bought from Balma will go here too. )
- Morter and Pestle
- Gathering Knife
- Leather Sack
- Empty Vials
Biography
History :Zyphire was born in a small dark elven underground village beyond the unknown territory, fighting against the monsters that appeared was no simple task, Zyphire was somewhat of a mad child as she shown extraordinary interest in poisons and potions, unlike the other dark elves who would go and train to be warriors, assassins, rangers, and clerics. Zyphire would stay behind in the village with the physician learning how different plants and materials had different effects on the body. It was only natural that Zyphire became the physician’s aide, running around underground and aboveground gathering a herbs and some odd ingredients out in the field learning all she could on how she could use them in various concoctions. When she reached the age of ten was an interesting age for Zyphire as it was the time where the elders would pick out the roles that the young elves would learn to do for the rest of their lives as well as what element they were most attuned to practice magic on. Though they were “Dark” elves it was merely a title. The elves all had their own specialties though most of the time they were similar, very few dark elves were different because of their magical being.
Thus it was rare when the elders had tested Zyphire and found that she was attuned to the water elementals as many of the dark elves were fire, earth, or arcane. This change was unusual to say the least as there was not many people who could properly teach her, instead of forcing her to do something they could not Zyphire was left alone, with the physician as her guardian she just focused on what she had always been doing while every once in a while trying to add her magic to the mix. she would had spent a fair amount of her time inside her room crafting and testing potions and poisons with unknown effects. For the most part the physician had taught her basic craftings allowing her to create healing potions with ease, with due time she had also learned how to create poison as she began to sell these among the village. She was able to earn a living in the village doing what she obsessed about as the years continue to pass by like nothing. By the time she was 18 she was able to use fairly simple water magic allowing her to increase the potency of a finished potion. What was odd about Zyphire or at least what separated her from the others her age was not only was she under the protection of the elders as one of the few potential physicians of the village,unknowing what that would had meant later on. but she did not sought out power and status like others her age.
At the age of 25 she became the newest physician though many still stood clear of her knowing her hobbies which was borderline deadly, enjoying testing her newest potions and creations on her kin if they were lucky they would heal normally, at worse you were able to hear some screams as the naturally resistant to magic dark elves would be driven insane or melted to death. To many this was the time where the village started calling Zyphire the mad physician, a title that Zyphire started to use with pride. A major problem Zyphire had during this period was she didn’t have any one around her age to play or talk with seeing how the people she interacted with the most with the injured, her teacher, and the elders of the village.
75 years has passed and though Zyphire still looked like a teen she had survived a fair amount longer than the dark elves borne around her time, not only due to the protection of the elders but because she would avoid the constant combat between the elves for superiority. Over the years rumors of her tests and experiments had spread among the younger and new generation of elves, causing many of the newer elves to either fear or admire her, though the major technical flaws of her work were fixed with time, the ideas in her head of creating various potions had never changed. The one good note Zyphire had for her was that now at least a healing potion was an actual healing potion and poison was poison as Zyphire never had a mix up between the two again. Continuing to obey the elders she has done a few things she probably would have preferred not to. Like spending a fair amount of time creating lethal poisons to help invade smaller villages but for now she decided to keep it to herself until she had no more reasons to obey the elders. It was around this time were her mind began to wander into infusing what she made with magic and was able to find a magic that would increase the potency of her concoctions in secrecy.
Another 20 years had past and at the age of 120 she was getting dull of creating concoctions out of what she known and used, and began to retrain her magic though with only minimum effect . Though it took time to channel she was able to use it on her potions allowing her to somewhat increase what she could do besides forcing people to drink from the vial. Growing dull of the elders whom keep her on a ball and chain basically, she began to do more experiments in potions all in the sake of freeing herself of the village,She thought of various ways she could use the potions from imbuing it into some of her clothes it was for the most part a failure except for a cloak that she tried. Though the effects was drastically diminished it still had some purpose, the cloak was able to heal the most minor of wounds as long as it was worn. She was pleased with what she have been able to do, and continued now mixing her magic with her potions she was able to quickly learn as long as it had a liquid form and was created by her, she had almost free control over it as long as she had a line of sight. It was time Zyphire decided as she couldn’t deal with the elders any longer as they tried to start another war with the rivaling villages. She decided she would speak to her teacher about leaving the village and what they would do since she no longer wished to be involved with the elders.As she reached the door she was met with another dark elf, looking at her before he walked past she felt something was wrong as she bursted through the door finding her teacher half dead pinned to the wall by daggers of different sizes she knew she couldn’t save him, falling on her knees crying for some time before regaining her composure.she cursed the village as she was pulling the daggers out and looked at her teacher ,this was the last straw for her they all will die tonight.She took her cloak and put it over hoping it would be able to help, after a couple minutes his pulse vanished. Closing his eyes before walking out the door she started sprinting home.
When she arrived at her house she quickly went to work. Holding onto a sack with basic necessities she started making poisons enchanting them with magic before grabbing some off the shelves as well.putting on her normal outfit along with the cloak and a hunting knife she put the potions on her belt before she snuck into the water supply, pouring a mix of poisons into the stream before walking to various parts of the village leaving some concoctions which were not only flammable but would slowly turn to gas after being exposed to air and travel around the village. As all of this began Zyphire drank a potion to prevent the poison she unleashed herself while walking back towards her now deceased teacher’s house, leaving two flammable potions next to the house she opened the door and walked towards him, giving another moment of silence before thanking him for everything he has done she confessed on what she plans to do tonight and took the silver ring he has always worn as a memento before making a fire in the house and hid near the fire close enough to see what was going to happen.
It began the fire engulfed the house completely the elves that noticed quickly gathered water to throw onto the house while others called for help, the poisoned laced water turned to gas, at first it was minor the small amount that was inhaled by some made them back up and take some breathes, the other elves threw more and more water onto the flame and with that more and more the steam spread around the area, as if it was all for naught the potions left near the area exploded bits of the flames landed onto the other houses lighting the other houses ablaze. The explosion also pushed the steam to various parts of the village. In joy Zyphire walked out of her hiding and laughed at the elves cursing them a slow and painful death. As she walked away as if on cue various explosions occurred around the village. Hearing the moans of the elves she walked out of the village knowing that none of them will survive she sought to find a place she could start anew.
Family:
( If Your Character Is An Orphan, Then Just Place Unknown In The Father/Mother Section and leave the sibling and relative section blank unless your character has siblings or relatives.)
Father - Roy Vedres - Dead
Mother - Morgana Vedres- Dead
Relatives - ( Leave blank if your character doesn't have any relatives.
Children - ( Leave blank unless your character has children.)
Relationship: Single,
Extra: Anything Extra you want to add about your character?
Thus it was rare when the elders had tested Zyphire and found that she was attuned to the water elementals as many of the dark elves were fire, earth, or arcane. This change was unusual to say the least as there was not many people who could properly teach her, instead of forcing her to do something they could not Zyphire was left alone, with the physician as her guardian she just focused on what she had always been doing while every once in a while trying to add her magic to the mix. she would had spent a fair amount of her time inside her room crafting and testing potions and poisons with unknown effects. For the most part the physician had taught her basic craftings allowing her to create healing potions with ease, with due time she had also learned how to create poison as she began to sell these among the village. She was able to earn a living in the village doing what she obsessed about as the years continue to pass by like nothing. By the time she was 18 she was able to use fairly simple water magic allowing her to increase the potency of a finished potion. What was odd about Zyphire or at least what separated her from the others her age was not only was she under the protection of the elders as one of the few potential physicians of the village,unknowing what that would had meant later on. but she did not sought out power and status like others her age.
At the age of 25 she became the newest physician though many still stood clear of her knowing her hobbies which was borderline deadly, enjoying testing her newest potions and creations on her kin if they were lucky they would heal normally, at worse you were able to hear some screams as the naturally resistant to magic dark elves would be driven insane or melted to death. To many this was the time where the village started calling Zyphire the mad physician, a title that Zyphire started to use with pride. A major problem Zyphire had during this period was she didn’t have any one around her age to play or talk with seeing how the people she interacted with the most with the injured, her teacher, and the elders of the village.
75 years has passed and though Zyphire still looked like a teen she had survived a fair amount longer than the dark elves borne around her time, not only due to the protection of the elders but because she would avoid the constant combat between the elves for superiority. Over the years rumors of her tests and experiments had spread among the younger and new generation of elves, causing many of the newer elves to either fear or admire her, though the major technical flaws of her work were fixed with time, the ideas in her head of creating various potions had never changed. The one good note Zyphire had for her was that now at least a healing potion was an actual healing potion and poison was poison as Zyphire never had a mix up between the two again. Continuing to obey the elders she has done a few things she probably would have preferred not to. Like spending a fair amount of time creating lethal poisons to help invade smaller villages but for now she decided to keep it to herself until she had no more reasons to obey the elders. It was around this time were her mind began to wander into infusing what she made with magic and was able to find a magic that would increase the potency of her concoctions in secrecy.
Another 20 years had past and at the age of 120 she was getting dull of creating concoctions out of what she known and used, and began to retrain her magic though with only minimum effect . Though it took time to channel she was able to use it on her potions allowing her to somewhat increase what she could do besides forcing people to drink from the vial. Growing dull of the elders whom keep her on a ball and chain basically, she began to do more experiments in potions all in the sake of freeing herself of the village,She thought of various ways she could use the potions from imbuing it into some of her clothes it was for the most part a failure except for a cloak that she tried. Though the effects was drastically diminished it still had some purpose, the cloak was able to heal the most minor of wounds as long as it was worn. She was pleased with what she have been able to do, and continued now mixing her magic with her potions she was able to quickly learn as long as it had a liquid form and was created by her, she had almost free control over it as long as she had a line of sight. It was time Zyphire decided as she couldn’t deal with the elders any longer as they tried to start another war with the rivaling villages. She decided she would speak to her teacher about leaving the village and what they would do since she no longer wished to be involved with the elders.As she reached the door she was met with another dark elf, looking at her before he walked past she felt something was wrong as she bursted through the door finding her teacher half dead pinned to the wall by daggers of different sizes she knew she couldn’t save him, falling on her knees crying for some time before regaining her composure.she cursed the village as she was pulling the daggers out and looked at her teacher ,this was the last straw for her they all will die tonight.She took her cloak and put it over hoping it would be able to help, after a couple minutes his pulse vanished. Closing his eyes before walking out the door she started sprinting home.
When she arrived at her house she quickly went to work. Holding onto a sack with basic necessities she started making poisons enchanting them with magic before grabbing some off the shelves as well.putting on her normal outfit along with the cloak and a hunting knife she put the potions on her belt before she snuck into the water supply, pouring a mix of poisons into the stream before walking to various parts of the village leaving some concoctions which were not only flammable but would slowly turn to gas after being exposed to air and travel around the village. As all of this began Zyphire drank a potion to prevent the poison she unleashed herself while walking back towards her now deceased teacher’s house, leaving two flammable potions next to the house she opened the door and walked towards him, giving another moment of silence before thanking him for everything he has done she confessed on what she plans to do tonight and took the silver ring he has always worn as a memento before making a fire in the house and hid near the fire close enough to see what was going to happen.
It began the fire engulfed the house completely the elves that noticed quickly gathered water to throw onto the house while others called for help, the poisoned laced water turned to gas, at first it was minor the small amount that was inhaled by some made them back up and take some breathes, the other elves threw more and more water onto the flame and with that more and more the steam spread around the area, as if it was all for naught the potions left near the area exploded bits of the flames landed onto the other houses lighting the other houses ablaze. The explosion also pushed the steam to various parts of the village. In joy Zyphire walked out of her hiding and laughed at the elves cursing them a slow and painful death. As she walked away as if on cue various explosions occurred around the village. Hearing the moans of the elves she walked out of the village knowing that none of them will survive she sought to find a place she could start anew.
Family:
( If Your Character Is An Orphan, Then Just Place Unknown In The Father/Mother Section and leave the sibling and relative section blank unless your character has siblings or relatives.)
Father - Roy Vedres - Dead
Mother - Morgana Vedres- Dead
Relatives - ( Leave blank if your character doesn't have any relatives.
Children - ( Leave blank unless your character has children.)
Relationship: Single,
Extra: Anything Extra you want to add about your character?