Post by Deleted on Mar 9, 2017 5:32:48 GMT
Bolkon Bloodsmith
"It's just a rune."
Nickname: What other names does your character go by? Age: 72 Gender: Male Race: Dwarf Origin: Native Role: Arcanist (mage), Runesmith |
Character Traits
Hair Color/Style: Dark brown, pulled back into a simple, untidy braid
Eye color: Blue
Skin Color: White tanned to a dark dusky olive.
Body Type: Short by usual standards, just right by Dwarf, and beefy with nimble sausage fingers.
Clothing - Detailed Appearance: Fur lined leather cap stuffed in a pocket of his fur jacket and a pair of fine leather gloves in the other pocket. When he isn't working, he wears thin cloth shirts and leggings of various earth-toned colors under his leather vest, bracers, and leggings. He also has a decent pair of well-worn leather boots that had at one time been fur lined.
Personality: Bolkon Bloodsmith is a Dwarf who keeps his company to himself. If he has to be with other people, he tolerates their presence, which is not to say he is very tolerable when forced to speak or interact with anyone. Despite this initial stand-offishness and even outright rudeness, Bolkon can be, and usually is, a rather jovial Dwarf, though he'll just as likely ignore you as show you one of his latest works, which is his real passion. He's an Arcanist and a Runesmith, capable of magic, and putting it in runes. He lives to make runes. To show them off, to sell them, to trade them, to use them. Given a chance, Bolkon would happily remain in a workshop for the entirety of his life. The one sure thing to get Bolkon away from his work is the typical thought of metals and ale.
Likes: Runes, runes, metal, ale, smithing, playing with magic.
Dislikes: People, companions, not having anything to do, poorly crafted runes.
Eye color: Blue
Skin Color: White tanned to a dark dusky olive.
Body Type: Short by usual standards, just right by Dwarf, and beefy with nimble sausage fingers.
Clothing - Detailed Appearance: Fur lined leather cap stuffed in a pocket of his fur jacket and a pair of fine leather gloves in the other pocket. When he isn't working, he wears thin cloth shirts and leggings of various earth-toned colors under his leather vest, bracers, and leggings. He also has a decent pair of well-worn leather boots that had at one time been fur lined.
Personality: Bolkon Bloodsmith is a Dwarf who keeps his company to himself. If he has to be with other people, he tolerates their presence, which is not to say he is very tolerable when forced to speak or interact with anyone. Despite this initial stand-offishness and even outright rudeness, Bolkon can be, and usually is, a rather jovial Dwarf, though he'll just as likely ignore you as show you one of his latest works, which is his real passion. He's an Arcanist and a Runesmith, capable of magic, and putting it in runes. He lives to make runes. To show them off, to sell them, to trade them, to use them. Given a chance, Bolkon would happily remain in a workshop for the entirety of his life. The one sure thing to get Bolkon away from his work is the typical thought of metals and ale.
Likes: Runes, runes, metal, ale, smithing, playing with magic.
Dislikes: People, companions, not having anything to do, poorly crafted runes.
Combat & Inventory
( List two spells that your character can perform, For magic users only.) --
Spells: ( Delete If Your Character Isn't A Spell User. You would then list two physical abilities, such as brute strength, Physical Transformations, etc. Note: You Can Gain Spells by purchasing them in Balma's Custom Spell Shop or through Role-Play which can involve quest or simply asking another character to teach you the spell that they have knowledge of. )
Spell/Ability One: Magic Missile
Spell/Ability Two: Mana Cloak - a whisp like bubble of mana surrounds the caster and obscures vision of those looking into the bubble, making it difficult to see what the caster inside is doing. (will replace with runecrafting if it is required as an ability)
( As your character buys or trains for new spells and abilities they will be placed below your original spell/ability line and placed within this section here. Remember to update this section whenever you buy a spell/ability or update it. Spell and Item upgrade tickets can be purchased in Balma's shop.. )
Combat: Melee - Axe.
Inventory Bag:
Spells: ( Delete If Your Character Isn't A Spell User. You would then list two physical abilities, such as brute strength, Physical Transformations, etc. Note: You Can Gain Spells by purchasing them in Balma's Custom Spell Shop or through Role-Play which can involve quest or simply asking another character to teach you the spell that they have knowledge of. )
Spell/Ability One: Magic Missile
Spell/Ability Two: Mana Cloak - a whisp like bubble of mana surrounds the caster and obscures vision of those looking into the bubble, making it difficult to see what the caster inside is doing. (will replace with runecrafting if it is required as an ability)
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( As your character buys or trains for new spells and abilities they will be placed below your original spell/ability line and placed within this section here. Remember to update this section whenever you buy a spell/ability or update it. Spell and Item upgrade tickets can be purchased in Balma's shop.. )
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Combat: Melee - Axe.
Inventory Bag:
- Mana Rune - Bound to Bloodsmith, refillable repository of Mana that has to be manually filled, can then be used to augment any regularly cast spell beyond the caster's original capability. Drain of the rune is proportional to the augment on the spell. Not an infinite source.
- String and needle
- Strips of leather
- A plain staff
Biography
History: Born to a successful merchant class family with some noble relatives, Bolkon had a decent childhood- he knew true hunger at times, but it was never life threatening, and while there were struggles, Bolkon never lacked for any needs, for long anyway. As a child he was quiet and diligent, often times left alone by other children, but not to the point of being ostracized. His talent at managing accounts was noted early on, and his affinity for arcane spellwork also taken into consideration. His real passion, however, wouldn't be discovered under sometime after his childhood had come to an end and he took to it with a passion borderlining obsession, so much so to the point that many of his childhood friends felt he had grown distant, though he would always be willing to craft a rune, or etch one into a prized weapon or armor. For a short time spanning just a few years, Bolkon was drawn into adventure in wanderlust, eventually settling in a hut near the capital of Nova. From time to time, Bolkon makes treks into the city to buy precious ore, or other tools needed for his rune crafting, occasionally he will return to his mountain home for quality ores
Family:
Father - Haghelm - Alive Or Dead
Mother - Urli - Alive Or Dead
Siblings - Bolli, Reinhelm, Hagnar
Relatives - Durhelm, Bolfan, Reinli, Bolin, Dwahelm, Durkarl, Urin, Raghelm, Thorhelm, Urhardt
Children -
Relationship: Single
Extra: Venerates Teleska primarily, Caster and Saden secondarily, doesn't care about the rest, questions and doubts the existence of Vannessa.
Family:
Father - Haghelm - Alive Or Dead
Mother - Urli - Alive Or Dead
Siblings - Bolli, Reinhelm, Hagnar
Relatives - Durhelm, Bolfan, Reinli, Bolin, Dwahelm, Durkarl, Urin, Raghelm, Thorhelm, Urhardt
Children -
Relationship: Single
Extra: Venerates Teleska primarily, Caster and Saden secondarily, doesn't care about the rest, questions and doubts the existence of Vannessa.