Post by Deleted on Jul 28, 2015 9:16:32 GMT
KHEUKHE BARDIKA
NICKNAME: Kepes, the Golden Queen
GENDER: Female
AGE: 32
RACE: Human
BIRTHDATE: 04/08
- - - - - - - ❣ - - - - - - -
APPEARANCE: All the Máhzwájasipsháxa (“Daughters of Máhzwá/Fire”), are exceptionally tall for women, most approaching 5’10” in height. As a member of the Royal (Bardika) clan, Kheukhe is even taller, standing at 6’4” in height with a physique to match. She also has the brilliant, unnaturally flame like hair that seems to shimmer from red to yellow and back again common to the members of her clan, and the slanted blue eyes common only to her family. Kheukhe’s face has high, prominent cheekbones and a large hawklike nose, giving her a somewhat fierce look even when she’s not trying to intimidate someone.
Tattoos are an important part of Máhzwájasipsháxan culture, indicating everything from a person’s clan to their age to how many daughters they’ve had. It’s not surprising, then that Kheukhe is quite heavily tattooed. Around each wrist is a crosshatched line with two half moons in the joint of each “X” shape, top and bottom. On the backs of her hands are left facing swastikas, a symbol associated with the sun and Máhzwá, the mother goddess. These, along with ladder type tattoos circling her ankles indicate that she is from the Bardika clan. Further tattoos can be found on her face, left arm, right arm, left calf, back and breasts.
On each cheek and her forehead, Kheukhe has a single flame, the three together representing her position as queen and naming her as the Keeper of the Sacred Flames. The tattoos are outlined in black, with a red outer flame and yellow inner component. These are the only facial tattoos that are culturally acceptable to her people, and only she is allowed to wear them. Wearing a tattoo design other than flames is punishable by having the tattoo cut out of the skin, while daring to wear flames is punishable by death.
Máhzwájasipsháxa are given their hand, wrist and ankle tattoos at the age of five, but once they reach the age of twelve they are considered woman and may have their left shoulder and arm tattooed. The designs vary from person to person and are generally chosen because they have some spiritual or historical significance. Kheukhe, for instance, decided to have the story of Tleetsh-Yán and his brother Peetay tattooed on her left arm. A stag (Peetay) chases Shib-Ġhá (the wind) - depicted by a series of straight lines with curled ends - around the lower half of her forearm. Above this, extending to the elbow, is Shib-Ġhá with her son, Shey, the first horse. Then, leaping out of the cook of Kheukhe’s elbow is Tleetsh-Yán, symbolised by a tiger, and Peetay flees from him up into the branches of Bâhshfrah (the World Tree), which spreads its branches over the front and back of her shoulder. At its base is Tleetsh-Yán, with his forepaws pushing on the tree, which is leaning.
On Kheukhe’s right arm, which she was allowed to tattoo on her 20th birthday, are more ritual scenes on the hunt, with big cats pulling down stags and a eagle headed stag with eagle heads on the end of each antler tip that comes around from near her armpit to the front of her shoulder. Similar scenes have been begun on her left calf, but these are mostly incomplete due to it only being two years since she reached the age at which she could begin there.
The final two sets of tattoos are on Kheukhe’s breasts and back. A circle with rays emanating from it encircles each areola, showing that Kheukhe has suckled two female babies. The sun discs represent not just the sun, but also Máhzwá, who is the mother of all. As is standard practice, Kheukhe nursed her first daughter on her right breast while the first tattoo was made on the left, and her second daughter was nursed on her left breast while the right was tattooed.
The final tattoo, on her back, is an abnormality and also a vanity. The chest and back are almost never tattooed by her people, but occasionally someone will think that they’ve achieved something great enough to break custom and have it tattooed on their back or, more rarely, their chest. Kheukhe has a coloured depiction of a tiger taking down an aurochs, covering her whole back from small of her back to the nape of the neck. She, the tiger, is done in black and reddish-brown, while the Great King of the Airyanem, the aurochs, is done all in black with vibrant red blood dripping from his wounds.
In terms of clothing, Kheukhe is equally comfortable in a dress with a long, loose bottom or in trousers, and so she chooses what is most appropriate for the moment. When on campaign or hunting she will wear trousers, but if she is at the capitol or the army is holding position for a time, she will usually change into a dress.
Kheukhe’s clothing comes in two colours, red and blue, and she uses them depending on the situation. During formal occasions, such as ceremonies, state dinners or war, Kheukhe will wear all red, since red is not only the colour of Máhzwá but also of warfare. However, in more casual settings only Kheukhe’s “tiara” and felt jacket will be red, with her trousers and shirt being dyed a deep blue. Blue is a colour only worn by members of the Bardika clan, with the other clans wearing green cloth, ornamented with blue stitching, in less formal settings.
Formal Wear
Kheukhe’s casual attire is, as mentioned above, along the same lines as her formal clothing, but with blue trousers and shirt instead of red.
Finally, we come to Kheukhe’s cloak. It appears to be a shabby patchwork of animal fires, with a wide range of colours from red to black and a large range of lengths. Except for the golden plaques attached to it, the cloak does not appear to be a garment worthy of a queen. However, on closer inspection it becomes obvious that the different “animal hides” which make up the cloak are actually human scalps, carefully treated and then stitched together. These scalps were taken from her enemies by her own hands, treated by her and sewn together by her. It is a mark of her martial prowess and is one of her most treasured possessions.
PERSONALITY: Kheukhe is fire. She can flare up like a firestorm that burns tens of thousands of acres, or she can smoulder away like a coal buried deep. She can be light, fun, playful even and she can also be vicious, greedy and cause great pain. She can melt iron and crack stone, and yet she can be quieted with water.
In short, she’s a woman of great passions and great patience, but she can be unpredictable to those who won’t know how to read her.
POSITIVE | NEGATIVE
Generous with rewards | Brutal with punishments
Can be quick to forgive | Can be quick to anger
Very intelligent | Very ruthless
Dedicated to her people | Cares little for those not of her own tribe
Generous with rewards | Brutal with punishments
Can be quick to forgive | Can be quick to anger
Very intelligent | Very ruthless
Dedicated to her people | Cares little for those not of her own tribe
LIKES: Riding, archery, drinking, pillaging, beautiful young women, handsome men, challenges
DISLIKES: Politics, debating, negotiation, rape (especially outside of war), men thinking they know how to rule, boredom.
BIOGRAPHY: A Detailed Description Of Your Character's Past And How They Came To Be. However, If You Are Playing A Fated Character You Must Tell Us What Your Character Did Before Being Brought Into The World Of Teair Against His/Her Will. This MUST Be At Least One Paragraph Long.
INVENTORY:
Bastard Son of a She-Wolf: Bastard Son of a She-Wolf, Bastard for short, is a beautiful example of the Peetaysháhwáh breed of horses. He has a magnificent golden coat that seems to glitter as though his coat really was made from gold, and he has blue eyes. Like all his kind, Bastard is a tough, agile and intelligent horse capable of being turned out to pasture by himself or riding distances that would kill most other horses. Not for nothing do the Airyanem call his breed the "Divine Horse".
Unfortunately, Bastard lives up to his name. To date, he has killed fifteen wolves, four horse thieves and bitten off the hand one servant who was slow to give him an apple. The wolves and horse thieves were found not just trampled but also badly chewed, and on one occasion three wolf heads were found in a pile together underneath some very deliberately placed horse droppings. Other servants have also suffered serious, but not ultimately lethal or permanently maiming, at Bastard's hooves and teeth.
Sheer Dress: In addition to the clothing mentioned in her appearance, Kheukhe also has a sheer dress made of the finest sea-silk. In weak light it is a burnt brown colour and is hardly sheer, but becomes a beautiful gold and almost completely see-through in strong light. Clothing made from sea silk, apart from being finer than those made form normal silk, can be folded up into extremely small sizes. As a result, Kheukhe keeps this dress in a small lapis and gold box that fits in the palm of her hand. The dress, apart from the sentimental value it holds for her, is worth as much as all the gold that festoons Kheukhe's clothing, weapons and bridle.
Bow and Gorytos: Kheukhe wears a wooden gorytos with golden paneling containing a wide variety of hunting and animal scenes on one hip. In it is her blue and red painted composite horn bow and sixty bronze tipped arrows with trilobate heads. The bow has a draw weight of just under a hundred pounds, strung with a silken bow strong.
Sword: Kheukhe wears a single handed sword on her other hip. The blade is relatively short, only two feet in length, and narrower than some swords used in the barbarian west, but it is made of good crucible steel and has a grip made form ivory and gold. The short, flat crossguard is decorated in old and garnets, while the gilded, ring shaped pommel has a string of sapphires and rubies through it.
Drinking Bowl: Made from the skill cap of the Great King, Kheukhe's drinking cup is relatively plain, with no gold or gems embedded in it. The bone, however, has been polished to a high sheen and the image of a skeleton carved into the back of it.
( List two spells that your character can perform, For magic users only.) --
SPELLS:
Fire of the Mother: As a direct descendant of Máhzwá and as Keeper of the Sacred Flames, Kheukhe is able to place heat, although she visualises it as flames, inside of objects. She might cause someone's fat to boil and ignite, or she might merely warm them gently so that they no longer suffer from hypothermia. She can also withdraw heat, such as the final stage of her destruction of the Airyanem Gate.
Voice of Command: Kheukhe can project her voice over distances of three miles or more, with it sounding as though she is speaking in the listener's ears. It can be heard even over the thunder of a hundred thousand hooves, and she is able to control the direction in which her voice is cast, so that her enemies cannot hear her.
COMBAT: List any combat skills your character has. remember to be realistic....
- - - - - - - ❣ - - - - - - -
FAMILY: ( If Your Character Is An Orphan, Then Just Place Unknown In The Father/Mother Section. )
Father - Parent Name - Alive Or Dead
Mother - Parent Name - Alive Or Dead
Siblings - ( Delete This Section If Your Character Doesn't Have Siblings. )
RELATIONSHIP: Single, Married, Divorced, Widowed.
EXTRA: Any Additional Information About Your Character?
- - - - - - - ❣ - - - - - - -
[/div]